Dynamics Processing
The dynamics processing on the
PRO X’s input channel features
a frequency-conscious gate
and a choice of ve di erent
compressor algorithms. Each
algorithm allows further creative
expression, as all feature variable
knee, internal and external side-
chain ltering and colouration
artefact options.
Output bus compression
o ers a choice of ve di erent
options, designed to provide the
engineer with a broad palette for
maximum creative potential, right
down to the visual display on the
screen changing to support the
di erent styles. More dynamics processing options
are available in the FX rack, including multi-band
compression and dynamic equalisation.
FX Rack and Graphic EQs
The PRO X can simultaneously process up to
48 Virtual FX algorithms and NEUTRON’s 40 bit
oating-point audio processing hosts a wide choice
of virtual FX devices, which range from dual-mono
delay units, stereo modulation and many diverse
reverb FX, multiband compression, dynamic EQ and
multichannel dual-function dynamics processing.
All FX processors are custom-designed to function
within the MIDAS automatic latency compensation
system. This ensures a phase-coherent sample-
accurate mix regardless of whether the FX devices
are used as channel inserts or as a send-and-return.
17
Surround Panning
In addition to normal stereo
and SIS (Spatial Image System)
operation, the console can
operate in one of three surround
sound modes.
• Quad 4-Channel – L-R front
plus L-R rear
• LCRS 4-Channel – L-R-C plus
single rear channel
• Quad 6-Channel – L-R-C plus
sub plus L-R rear
All three surround modes feature
a divergence control to tailor the
depth of the surround panning.
Dynamic surround panning can
be implemented using the consoles trackball, or the
USB pointing device of your choice.
Free-Routing System
PRO X has up to 288 inputs x 294 outputs, with
point-to-point routing anywhere within the
network. These can be patched and routed on a
scene-by-scene basis via the powerful snapshot
automation system.
192 Channel Multi-Core
NEUTRON has dual-redundant HyperMAC ports
(both Cat5e and Optical), which provides the digital
equivalent of a 192 in / 192 out multi-core between
the stage and Front of House.
Eight AES50 ports facilitate connections to the DL
Series stage boxes and other AES50 I/O hardware,
such as the KLARK TEKNIK DN9620 AES50 Extender
and DN9650 Network Bridge, make the NEUTRON
more than just a processing engine, it’s the heart
of a performance area network of the best in
audiotechnology.
Delay FX can be individually con gured to
synchronise to the PRO X’s Global Tap-Tempo
hardware button, making on-the- y changes to
delay e ects child’s play.
NEUTRON
The Most Powerful Audio System Engine
16
Up to 36 1/3 octave KLARK TEKNIK DN370 Graphic
Equalisers (GEQs) are provided, which can be
patched into any output.
(Sample-Synchronous, Phase Coherent)
72 Aux Sends
Comments to this Manuals